Freeze or unfreeze fixtures by passing a list of objects.
Namespace: Programmer.Editor.Fixtures.Patch
Void Programmer.Editor.Fixtures.Patch.FreezeFixtures(IEnumerable<Handle> handles, Boolean frozen)
http://[ip]:4430/titan/script/2/Programmer/Editor/Fixtures/Patch/FreezeFixtures?handles={handleList}&frozen={bool}
handles ( IEnumerable<Handle> ) : The handles for fixtures.
frozen ( Boolean ) : true to freeze fixtures, false to unfreeze them.