Selects a handle. Injects an input into the menu system with the selected handles, without empty keys
Namespace: Handles
Void Handles.SelectHandlesWithoutEmpty(IEnumerable<Handle> selectedHandles, String keyClass, String keyName)
http://[ip]:4430/titan/script/2/Handles/SelectHandlesWithoutEmpty?selectedHandles={handleList}&keyClass={string}&keyName={string}
selectedHandles ( IEnumerable<Handle> ) : The handle to select.
keyClass ( String ) : The key class, for a panel item this will be the panel item class eg PlaybackFlashes.
keyName ( String ) : Name of the key eg Swop or Touch.