Determines whether a fixture is frozen.
Namespace: Programmer.Editor.Fixtures.Patch
Boolean Programmer.Editor.Fixtures.Patch.IsFixtureControlInverted(FixtureHandle handle, String controlName, String propertyId)
http://[ip]:4430/titan/script/2/Programmer/Editor/Fixtures/Patch/IsFixtureControlInverted?handle={}&controlName={string}&propertyId={string}
handle ( FixtureHandle ) : The handle.
controlName ( String ) : Name of the control.
propertyId ( String ) : The property id.