Forces the level match flag to a given value. This is used by triggering where we effecively have more than one controller for a given handle and have to re-match every time.
Namespace: Playbacks
Void Playbacks.ForceLevelMatch(String group, Int32 index, Boolean isMatched)
http://[ip]:4430/titan/script/2/Playbacks/ForceLevelMatch?group={string}&index={titanId}&isMatched={bool}
group ( String ) : The group.
index ( Int32 ) : The index.
isMatched ( Boolean ) : if set to true [is matched].